All adventures ·

Your adventure address:

2

Solve the problem

Finish the game to earn your Problem Solver stamp.

3

Create something

Make it with your hands

Free PDF, Letter size (fine on A4). No email needed. Grown-ups print, kids create.

4 Your real-life challenge

5 Help someone

Bloop & Hoot always end by helping a friend. Now it's your turn.

For grown-ups

About this adventure

What it teaches

Ask after watching

How to use it

Watch together, let your child solve the game, print the page for later. The real-life challenge and the helping step are where the lesson sticks.

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More problems to solve